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View Page Historyh3. Motivation
H2A services are pieces. If the pieces includes a lot of internal workflow, they will loose their abillity for reuse, and are in all practical terms not services but applications.
H2A services are pieces. If the pieces includes a lot of internal workflow, they will loose their abillity for reuse, and are in all practical terms not services but applications.
Content moved to [OWSOA:P6. A H2A service shall not have internal workflow]
h3. Argumentation
We create a conflict of responsibility between services when the services start manipulating other services state, which leads to tight coupling between services and recursion conflicts called deadlocks :)
This rule efficiently separates H2A services and H2A applications/mashups.
h3. Exceptions/special cases
* GUI-flow/Wizards
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h3. Definitions
Workflow is defined to have the following characteristics:
* At least 2 actors
* Often consists of long running transactions
Non workflow examples
* GUI-flow/Wizards
In doubt cases:
* machine actors have to be *external* (async, remote)
Argumentation: normally, we define workflow as a flow between at least two *human* actors. This definition looses meaning as soon as we start to automate some of the human actors. This mean that without our definition, we can have a change of operation/rules to our services invoked on our service run-time, without our knowledge, which does not make much sense..
h3. Status
|| Doc status || [H2A] || [A2A] || [ACS] || [CS] || Last [PAB] discussion ||
| (/) | (+) | (-) | (-) | (-) | 2007.06.08 |
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h3. PAB discussions
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h3. [Design-Time Governance - SOA Design Rules FAQ]
{include:Design-Time Governance - SOA Design Rules FAQ}